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dustloop>TarkusLee
Created page with "<includeonly>{{Tt|{{{1}}}|{{#switch:{{{1|}}} |abare =An attack during the opponent's pressure, intended to interrupt it. |armor =A property which lets a move continue when..."
 
dustloop>TarkusLee
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<includeonly>{{Tt|{{{1}}}|{{#switch:{{{1|}}}
<includeonly>{{Tt|{{{1}}}|{{#switch:{{{1|}}}</nowiki>
   |abare =An attack during the opponent's pressure, intended to interrupt it.
   |abare =An attack during the opponent's pressure, intended to interrupt it.
   |armor =A property which lets a move continue when hit by a set number of moves (usually taking reduced damage).
   |armor =A property which lets a move continue when hit by a set number of moves (usually taking reduced damage).
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   |shoto =Short for "Shotokan"{{Hrule}}A character archetype defined by being similar in some way to Ryu from Street Fighter. Shotos usually have a horizontal fireball, an invulnerable reversal, and a forward moving special move.
   |shoto =Short for "Shotokan"{{Hrule}}A character archetype defined by being similar in some way to Ryu from Street Fighter. Shotos usually have a horizontal fireball, an invulnerable reversal, and a forward moving special move.
   |yomi =''Knowing the mind of the opponent''{{Hrule}}From Japanese: To understand in some way what is going on in the mind of the other player and play around it. Usually involved in ''reads'' and ''conditioning''.
   |yomi =''Knowing the mind of the opponent''{{Hrule}}From Japanese: To understand in some way what is going on in the mind of the other player and play around it. Usually involved in ''reads'' and ''conditioning''.
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Revision as of 19:35, 11 July 2020

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