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dustloop>TarkusLee m added low crush to keyword short list |
dustloop>TarkusLee m added OS |
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|tick throw =A throw done after attacks, as soon as throw invulnerability expires on the opponent, making it very hard to react to and escape from. | |tick throw =A throw done after attacks, as soon as throw invulnerability expires on the opponent, making it very hard to react to and escape from. | ||
|low crush=A move that is designed to avoid low attacks. The move might pull your hurtbox up a bit so it avoids attacks that are low to the ground, or it might be specifically programmed to be unhittable by any attack marked as a low hit. | |low crush=A move that is designed to avoid low attacks. The move might pull your hurtbox up a bit so it avoids attacks that are low to the ground, or it might be specifically programmed to be unhittable by any attack marked as a low hit. | ||
|os=A situation where performing the same inputs can lead to several different outcomes depending on how the characters interact. Often abbreviated as "OS". | |||
}}}}</includeonly><noinclude>{{clear}}{{doc}}</noinclude> | }}}}</includeonly><noinclude>{{clear}}{{doc}}</noinclude> | ||